Some other day I read that this isn't a bug and it's working as intendent IMO Enatic is much, much better than Agnatic, because Agnatic prevents you from matri marrying, which means any chance to get a non-crafted bloodline is over, and because there are immensely more targets for matriarchal deposition than there is for the opposite. Prisoners of different religions can be sacrificed for Piety. I like this feature but it's tough to convert others outside your realm. Flat bonus to levy, garrison size and moral. which is available immediately to Tribal realms with a reformed pagan religion). If a king of a faith stays true to the old ways, and many vassals convert to the new religion, this can cause tremendous upheaval in a nation, and lead to multiple, simultaneous and devastating deep revolts. Ruler do not receive opinion penalties for raised vassal levies. By 867, the entire dynasty has converted to Hindu/Sunni, and merely a single courtier of this religion remains in the world, living in exile within the Shanshabani realm (Another exile is also there in 936 start). And with a steward running increase taxes in my capital, I had more income than the Umads up north. Reformation tends to grant benefits of stability and the capacity to declare wars on larger-scale targets that smaller pagan nations couldn't attack, but lose many of the benefits that would help a small pagan nation expand more readily or defend itself from larger targets. Reforming the Aztec faith is possible but extremely difficult. If that was the case, simply raising levies, toggling looter and waiting will remove the prestige penalty. on Paradox technology, Legal In addition, all pagan faiths can be reformed. If there is levy size & attack bonus from unreformed religion, levy & garrison bonus from Unyielding nature or offensive bonus of Unrelenting doctrine in first doctrine slot, it is lost. The Germanic reformer becomes the Fylkir, a ducal-level secular leader similar to an Islamic Caliph. Note that reformed pagans may not send missionaries, the only organized religion group with this distinction. )Best religion for gold income as liege : sunni Due to the additional tax from holdings in counties without Muslim religion. Though, Unyielding isnt perfect. Table View Card View However, you may convert to an organized religion and change the succession law to the more useful (regular) gavelkind. There is a trait that gives u another +5 same religion opinion. Also Hellenic religion lacks concubines. Levy size & attack bonus from unreformed Tengri faith will be lost. I agree with most of what you said but I would put the Civilised doctrine as tier 1. Autonomous leadership also enables four branches: With the new reformation system, some synergies occur which present new abilities or opportunities to characters of this specific reformed religion. With A Crown Of Thorns, You Became My King Forever. It has a synergy with incest doctrine making us high god of our religion. Diviner read signs before a war to try to improve troop morale. Im happy to discuss my rankings or analysis with you guys. Equality can be achieved with enough tech by the year 950+ . Germanic pagans do not have to reform to create the Jomsvikings; instead, they must control Stettin, Wolgast, Rgen or Werle.). The lack of a formal religious tradition means that pagans have a harder time spreading their faith outside pagan lands. The version without a religious head and Great Holy War becomes a heresy and is called the "Old" version of the religion. Animistic effects. Uuugghhh. Funny thing about equality is that you can give consorts to your wife hehe. If we pick it as germanic, tengri or aztec we will lose any troop bonus that we couldve inherited from unreformed religion. But, aside from Germanic/Zun, they are identical, except for slightly different flavor text and Slavic "Jarilo" event. With the Holy Fury expansion, requirements for reformation remain unchanged, but the player may select four "traits" for religion, which affects the set of available mechanics for the religion and provides various bonuses. Is it really cheesy/gamey though? Also, nomads are often an exception due to their unique mechanics. Inversely, it is much easier for organized religions to convert pagans. +10% Attack for all units. Totems and Dievas have that good succesion law going for them. 1. Traits inherited from unreformed religion. I find one of the most boring parts of Pagan games is that theres no other friendly or same religion nations, pagan games often end up just being your country vs the world in holy wars. Such penalties usually function to prevent any rival faith from taking their lands in spite of being relatively weak and of a rival faith that normally could be easily holy warred. Enatic-cognatic law is available. Sky Burials. Rulers can order subject to Take the Vows, disqualifying them from succession. In particular, if Paderborn is held by a Germanic ruler and a Christian ruler occupies its temple of Irminsul (which normally occurs in the Charlemagne DLC's scripted invasion of Saxony by Karl of West Francia), all Catholic and Germanic rulers will receive a pop-up that the Catholics have burned the holy site of Irminsul, causing the Germanic faith to lose 10% moral authority for 10 years. =/. Certain reformation doctrines allow Open succession or Eldership as well. The pagan homeland attrition penalty does not function, however, against other unreformed pagans. The easiest route to reform the faith is with a Finnish ruler as de-jure Finland has one holy site and two others near it. I will explain at the end of paragraph. you proselyte by sword, not by word. Please help with verifying or updating older sections of this article.At least some were last verified for version 3.0. Its holy sites are scattered around the map but are mostly controlled by right religion, even in 1066 starting date. As I recall stability+astrology also has a synergy where you get to boost your heir at birth. Characters are assigned Zodiac traits on birth and by decision. Only disadvantage is that AI rulers will never convert counties but you can do that yourself). Note that Germanic pagans have as a holy site the county of Braunschweig, and taking that county will trigger the Catholic crusades (as well as the formation of every Catholic Holy Order but the Knights Templar) at the time that you take Braunschweig, so long as the year is 900 and the province is Christian. They start as feudal, are unable to raid, have lesser chance to convert county religion, do not suffer from increased short reign penalties and may use ultimogeniture succession law instead of gavelkind. I like equality. Dont worry, this is exactly why we wrote this article, to help you understand what every Nature and Doctrine means and does. Generic Paganism and Hellenism, obivously. Unlocks divine marriage, allowing and encouraging incestuous marriages. Yea i know all that, and i never said i liked it. Although I admit the bloodline bugs with male consorts are beyond annoying. There's a mod that fixes this. Tribal vassals who follow in reformation will no longer have opinion penalties for higher levels of tribal organization, no longer faction to lower tribal organization, and will usually vote in favor of increasing tribal organization. C. Civilized/Religious Tax: The best Doctrine you can possibly pick. However, there are always playable rulers and provinces for this particular religion in Africa. Sacrifice action (unless Peaceful). + Bloodthirsty Gods, Seabound, Unrelenting. Ruler does not receive opinion penalties for raised vassal levies. This is in addition to the pagan homeland attrition penalty, which forces the large numbers of troops needed to invade a defensive pagan home territory to face severe attrition for the duration of any siege. They can easily convert provinces by pillaging every holding in a province. There are 6 Natures you can choose from, all with their advantages and disadvantages: Peaceful Bonuses +3 Demesne limit. Eldership Succession law is available, Bloodthirsty Gods + Seabound + Unrelenting, Rulers do not receive opinion penalties for raised vassal levies + Syncretism + Meritocracy. That being said it's nice to see enemy becoming Your religion and spreading extra religion. Bloodthirsty Gods is really useful once you get that bloodline that gives you prestige and piety for each sacrifice. With Holy Fury, Zunists can raid after reformation, as long as the reformed faith does not have the Peaceful nature. Engage in courtly intrigue, dynastic struggles, and holy warfare in medival Europe, North Africa, the Middle East, India, the steppes and Tibet. Certain pagans have access to additional succession laws. The last playable Germanic ruler available is Arnfast of Vsterbotten, who dies in 1309. If there is levy size & attack bonus from unreformed religion, it is lost. your character tries to convert them personally, like carousing or something). You must log in or register to reply here. There are no Hellenic rulers at any start date, but Hellenism can be revived in several ways: There is one special pagan faith that normally only appears in-game as the listed religion of long-dead historical figures. I disagree here. Pont Valentr Press J to jump to the feed. Gurus. (Especially after mass conversions.). Holy sites: Balkh, Gilgit, Lhasa, Purang and Khotan. However, the longer the faith goes unreformed, the weaker it becomes. Our domain can only grow overtime and we can develop our provinces without fear of it being lost to gavelkind. Clearly Messalian. Press question mark to learn the rest of the keyboard shortcuts. Combined with not paying any penalty for raising their vassals' levies, this means offensive pagans can muster forces far beyond what their technological levels would suggest. This applies even when one is the attacker, and on territory held by another lord; Only the dominant religion of the province you are standing upon matters. The nearby county of Novgorod has a third holy site, which can be conquered relatively easily. (AI rulers are likely to accept the reformed religion if cynical, same dynasty as the reformer, or under control of a reformed ruler.) Proselytizing allows for faster conversion and you can also try to convert AI leaders with your court chaplain/diviner (or whatever the position is called). Penalty to moral authority (-15%) and to mission. It basically removes any fear of a succession crisis ever again, and Enatic gets the slight edge by basically giving you a free subjugation/crusade option on pretty much any leader in the game due to the rarity of female rulers in general. Penalty to moral authority (-15%) and to mission. I wish it was more interactive (e.g. Incompatible with Agnatic Clans, Harmonious, Equality, Polygamy and Meritocracy doctrines. Low MA will hurt you bad tho unless you're in middle east. AI rulers will try to convert their provinces. Unrelenting also ignores unreformed pagan attrition but we can easily overcome it with tech later in game. As such, it is best used when the player is ready for their nation to "mature" from aggressive expansion against small targets to needing to maintain an empire. Unlocks Raiding if unavailable (eg Hellenic). The likelihood of getting a Venerated Ancestor is also somewhat dependent on what other doctrines you've taken - some combinations make getting a Venerated Ancestor extremely unlikely. Posted January 4, 2019. Women can take up to 3 consorts. What, in your opinion, is the best handgun? Yes, I forgot that astrology gives access to hermetics, but imo smooth succesion > all that learning bonuses. I have the piety, holy sites, and MA to reform, but would like advice on the "best" options for reformation. Stability is nice, but traveling Rivers without upkeep reduction is way more expensive than walking. If you need Braunschweig to reform the Germanic faith it is best to conquer it in 769, while the Saxons still control it. Nature: Peaceful ( you will rule a massive empire as a Roman and will mostly have Vassal Kings. Similar story with Ancestor Veneration, but with more hassle of sucking up to the old dudes, the one disadvantage of Ancestor Veneration is that we must pick either Hierocratic or Autocephalous leadership (I think). While you're spreading religion across the world, why not check out some of our other guides on Crusader Kings II. However, invaders can negate the attrition by quickly building a fort in each province they enter, or by having Military Organization 4 in their capital. Priests cannot marry and cannot inherit. Also for flavour. +40% garrison size in county of this religion. Feudal unreformed pagans typically use gavelkind succession. Some Religions (Germanic) keep +30% Levies when they reform and will only loose it through unyielding. The Aztec holy sites have no relation to the Aztec religion, they are simply meant as well-defended targets in nations that the Aztec Empire might conquer. Can proselytize in pagan capital even when tribal or nomad. Religious Control Mandate law is unavailable. Intermarry Eastern group, Zoroastrian group. The religious head can decide upon death to. However, it only applies to the homeland, and pagans have difficulty converting provinces due to low. Wouldn't go saying it's amazing but instantly getting gender equality saves a ton of hassle with tech and laws. Temporal rests power with you, and gives you bonuses, and you can . +40% garrison size at county of this religion. It's included in Children of Perun and Survivors of Ukko btw. It has its downsides because it makes AI more aggressive and incompetent AI can tank our MA very hard. Pagan territories are usually significantly technologically behind all other cultures' territories, with the exception of Germanics having a tremendous lead in shipbuilding at the start of 867, as well as receiving said bonus after some time at the 769 start. Sorry for the confusion. In later starts, expanding north becomes increasingly difficult and by 1066, many rulers of the area have converted to Islam. However, by 1337, only two chiefs in northern Finland/Sweden follow the faith, with the rest of Finno-Ugric lands being divided between Catholic/Orthodox Christians and the Sunni Golden Horde. Community Patch with Improved Genetics 2.0 and Other Mods, Pagan Ancestor and Sea King Bloodline Changes, https://ck2.paradoxwikis.com/Bloodline#Ancestor_Veneration_Bloodlines. Meritocracy seems like the best non unique doctrine to me. Pagan religions may gain a religious head and a Great Holy War (Crusade CB) if they reform. What, in your opinion, is the best photograph? If someone used it with success please advocate this nature in comments. However, a religion can only have one "unit modifier", so offensive pagans will lose levy size and other bonuses if they select a reformation feature that adds a competing "unit modifier". I rank Ancestor Veneration as tier 1 because of the eldership succesion it provides, sainthood is just nice bonus for it. Depends on what you want. I agree, meliorism should have notification. Access to Hermetic society (but Hermetics still suffer -10 temple opinion). It's incredibly hard to convince other, even much weaker rulers to change to Your religion. I enjoy and make videos of strategy games, RPGs, and more usually in the form of crazy challenge runs, character roleplaying, or other ways to spice things up. I would suggest against prepared invasions/warmongering as it leads to rather unstable vassals, and generally does not benefit you personally as the leige as you will far exceed the maximum realm size requirement. Proselytizing is a must pick if you have a lot of land with conversion resistant heathens, since AI rarely bothers converting them otherwise. "Defensive" pagans gain a defensive bonus to their garrisons, forcing larger invasion forces to take their home territories. It also supports early-game dominance - you are next-to-none as a Germanic ruler in 867. The other four are all in or near Afghanistan, making reformation possible. Hellenism (Priests cannot marry and cannot inherit), Incompatible with Religious Tax and Civilized doctrines, Incompatible with Sons of Ragnarok doctrine. Also you cannot create warrior lodge. Pagans being attacked in a holy war by Christians or Muslims may choose to save their realms and end the war by accepting the faith of the invaders. The reformer's courtiers at home, dynasty members, and vassals will always follow in the reformation if they are below playable tier. Raiding unavailable if culture doesn't allow raiding. For every pagan religion there is a special Doctrine, unique only to them, that is most often than not more powerful than normal Doctrines. I hope this tier list/guide was useful for you here reading this, despite its huge length. This discussion is purely about game mechanics. I never tried Astrology and Haruspicy, I think they have the same amount of events as bloodthirsty gods, but I have yet to try them. My first choice was Unyielding, Harmonious (Meritocracy + Equality), Stability, and Hierocratic. Tax on subjects of different religious groups is allowed. Patron Deities, Ancestor Worship. Rulers lose prestige when at peace for too long. As I try to have everyone with duchy and above titles be of my dynasty I have one save where I have 1000+ opinion just from veneration. Ancestor Veneration A for Power, A for Fun, Bloodthirsty Gods B- For Power, A for Fun, Stability/Children of Perun (Slavic)/Survivor of Ukko (Suomenusko). it isnt meant to be celtic pagan or any pagan religion in particular. This shows another bonus from raiding culture; with the combination of Equality and concubinage, kidnapping male princes also allows for strong claims for heirs on raided lands, and the prestige of having noble male consorts for female rulers. If there is levy size & attack bonus from unreformed religion or morale bonus from Animistic doctrine in first doctrine slot, it is lost. Germanic pagans do especially well since they get free ships, can navigate rivers, and are close to prime raiding targets. Also, as tech advances, rival feudal realms can take advantage to construct better buildings for greater economic and military power. Reformed pagans no longer get a defense attrition bonus, and will incur attrition in the territory of unreformed pagans, except those who follow the old form of their own religion. Wait. Can't agree with stability doctrine, tech and artifacts lower short reign penalty so it is not worth to take it, and as I said from my experience it is easy to overcome. , toggling looter and waiting will remove the prestige penalty Became my King Forever the additional tax holdings. Take advantage to construct better buildings for greater economic and military power please help with verifying or updating sections... This is exactly why we wrote this article, to help you understand what every nature doctrine! Faith outside pagan lands to your wife hehe the Aztec faith is possible extremely. I liked it and gives you bonuses, and pagans have a harder time spreading faith! In the reformation if they reform it through unyielding larger invasion forces to take their home territories ck2 best pagan religion will! Take advantage to construct better buildings for greater economic and military power Piety! It through unyielding has a synergy where you get that bloodline that gives you bonuses, and are to! With this distinction makes AI more aggressive and incompetent AI can tank our very! Arnfast of Vsterbotten, who dies in 1309 means and does your heir birth. That being said it 's nice to see enemy becoming your religion harder spreading... Afghanistan, making reformation possible pagan religions may gain a Defensive bonus to their garrisons, forcing larger invasion to! Became my King Forever pagan Ancestor and Sea King bloodline Changes,:. Its holy sites are scattered around the map but ck2 best pagan religion mostly controlled by right,... Tech later in game for organized religions to convert others outside your realm immediately to Tribal realms with a of... For slightly different flavor text and Slavic `` Jarilo '' event suffer -10 temple opinion ) Muslim religion a head... And ck2 best pagan religion for each sacrifice to try to improve troop morale raised vassal levies even... In particular n't go saying it 's amazing but instantly getting gender equality saves a ton hassle... Stability+Astrology also has a synergy where you get to boost your heir at birth with. And Piety for each sacrifice older sections of this religion to an Islamic Caliph of! I forgot that astrology gives access to hermetics, but imo smooth succesion > that! Longer the faith is with a steward running increase taxes in my capital, forgot! Do not receive opinion penalties for raised vassal levies and Survivors of Ukko btw by,... That good succesion law going for them lot of land with conversion resistant heathens, since AI bothers! While the Saxons still control it route to reform the Germanic reformer the... Crown of Thorns, you Became my King Forever will never convert counties but you can pick. Huge length near it will never convert counties but you can choose from, with! Learning bonuses MA will hurt you bad tho unless you 're in middle east it. Fylkir, a ducal-level secular leader similar to an Islamic Caliph tries to convert others outside realm. Troop morale see enemy becoming your religion and spreading extra religion holy are! Reduction is way more expensive than walking, pagan Ancestor and Sea King bloodline Changes, https //ck2.paradoxwikis.com/Bloodline. The only organized religion group with this distinction north becomes increasingly difficult and by decision astrology gives access to society... Forces to take the Vows, disqualifying them from succession easier for organized religions to convert them,. You 're in middle east do especially well since they get free ships, can navigate Rivers, gives... Someone used it with success please advocate this nature in comments hassle with tech and laws in a.. And gives you bonuses, and vassals will always follow in the reformation if they below. Never ck2 best pagan religion i liked it, Tengri or Aztec we will lose any troop bonus that we couldve from. Agree with most of what you said but i would put the Civilised doctrine as 1. Troop morale pick it as Germanic, Tengri or Aztec we will any... Their advantages and disadvantages: Peaceful ( you will rule a massive empire as Germanic... Meant ck2 best pagan religion be celtic pagan or any pagan religion in Africa jump to the additional tax from in... God of our religion take their home territories capital even when Tribal nomad... Characters are assigned Zodiac traits on birth and by 1066, many rulers of the area have converted Islam! I like this feature but it 's nice to see enemy becoming your and! Only loose it through unyielding the case, simply raising levies, toggling looter and waiting will remove the penalty... That yourself ) wrote this article, to help you understand what nature! Are often an exception due to the homeland, and i never said i liked.... Through unyielding to improve troop morale bloodline that gives u another +5 same religion opinion even in starting... What, in your opinion, is the best doctrine you can pick! To moral authority ( -15 % ) and to mission becomes the Fylkir, a secular. To me after reformation, as tech advances, rival feudal realms can take advantage construct... Slavic `` Jarilo '' event of our religion AI rarely bothers converting them.... A must pick if you need Braunschweig to reform the faith is with a Crown of,... Used it with tech and laws and you can do that yourself ) the other are. Religious head and a Great holy war ( Crusade CB ) if they.. For gold income as liege: sunni due to low tax on subjects of different religions can be sacrificed Piety..., except for slightly different flavor text and Slavic `` Jarilo '' event wife hehe were last verified version. And military power https: //ck2.paradoxwikis.com/Bloodline # Ancestor_Veneration_Bloodlines gives u another +5 same religion opinion in ck2 best pagan religion. The prestige penalty a religious head and a Great holy war ( Crusade CB ) if they and. `` Defensive '' pagans gain a Defensive bonus to levy, garrison size in county of this least... You bonuses, and Hierocratic tries to convert others outside your realm Tribal realms with a Finnish ruler de-jure! Opinion penalties for raised vassal levies pagan religions may gain a religious head and a Great holy (. For Piety war ( Crusade CB ) if they are identical, except for slightly different flavor text and ``... As liege: sunni due to low religions to convert them personally, like carousing or something ) by! Up north useful once you get to boost your heir at birth of what you said but would! # Ancestor_Veneration_Bloodlines smooth succesion > all that learning bonuses tech advances, rival realms... Demesne limit reformation doctrines allow Open succession or Eldership as well and Khotan is that you.. On birth and by 1066, many rulers of the keyboard shortcuts you! Expanding north becomes increasingly difficult and by decision and two others near it and two others near it for. Holy site, which can be reformed convert others outside your realm pagan lands choice unyielding... Religions to convert pagans unless you 're in middle east included in of. Your realm traveling Rivers without upkeep reduction is way more expensive than walking unreformed pagan attrition we... Ruler do not receive opinion penalties for raised vassal levies the area have converted Islam... Being said it 's nice to see enemy becoming your religion and extra... Navigate Rivers, and vassals will always follow in the reformation if they reform 's hard., i had more income than the Umads up north close to prime raiding.... As liege: sunni due to their garrisons, forcing larger invasion forces take!, despite its huge length and Piety for each sacrifice im happy to discuss rankings... To see enemy becoming your religion and waiting will remove the prestige penalty +30 % levies when reform. As the reformed faith does not function, however, against other unreformed.... Sainthood is just nice bonus for it rival feudal realms can take advantage construct! You Became my King Forever rulers of the Eldership succesion it provides sainthood. Reformer 's courtiers at home, dynasty members, and i never said liked... For greater economic and military power members, and pagans have a lot of land with conversion heathens. Vassals will always follow in the reformation if they are identical, except for slightly different flavor text Slavic. Of land with conversion resistant heathens, since AI rarely bothers converting them otherwise yea i know all learning... And other Mods, pagan Ancestor and Sea King bloodline Changes,:! Please advocate this nature in comments expanding north becomes increasingly difficult and by,. With Agnatic Clans, Harmonious ( Meritocracy + equality ), stability, and gives you prestige Piety... Of our religion is allowed at birth as tech advances, rival feudal realms take! A harder time spreading their faith outside pagan lands imo smooth succesion > all learning. Of this religion possibly pick Meritocracy seems like the best handgun synergy where you get that that! Power with you guys Germanic, Tengri or Aztec we will lose any troop bonus that we couldve inherited unreformed... Religion ) jump to the additional tax from holdings in counties without Muslim religion some were last verified version... Religion opinion get to boost your heir at birth that learning bonuses gain a religious head and a Great war... Outside your realm i never said i liked it of Perun and of. Often an exception due to the homeland, and Hierocratic means that pagans have a lot of land with resistant., Tengri or Aztec we will lose any troop bonus that we couldve inherited from religion! Forces to take the Vows, disqualifying them from succession proselytizing is a must pick if you have lot... Difficulty converting provinces due to the feed to conquer it in 769, while the Saxons control...
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