La correcta construccin de Pantheon He encontrado, probado y abusado de una construccin tan OP que estoy seguro de que si la publicas en un vdeo acabar recibiendo un nerfeo. Rather than getting no resistances at all, I almost always get death's dance and armor or resist boots. Mathematically Correct Pantheon By Deep League Hello Hi, I'm Matthew Knipfer, the guy who emailed Ross Boomsocks at 5am about a build borne from the depths of computation. 65 Ability Power45 Armor10 Ability HasteActive - Stasis: You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s cooldown). When a champion that you have damaged within the last 3 seconds dies, this cooldown is refreshed and you become Invisible for 1.5 seconds.Mythic Passive: Grants all other Legendary items 5 Ability Haste. Maybe BM, but do you dodge any champions that your ALLY How to gently break some news to a prideful friend about BBC Podcast : Ultimate guide to climbing in Season 13. +10% Attack Speed In addition, Energized Attacks slow enemies by 75% for 0.5 seconds. If you have gained more gold from minions than jungle monsters, gold and experience from minions is heavily reduced. Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. ThisIsTakenLol 2 yr. ago. 50 Attack Damage10 Lethality325 HealthAnnul: Gain a Spell Shield that blocks the next enemy Ability (40s cooldown).Item's cooldown is restarted if you take damage before it is completed. Item OP. : https://twitter.com/ZwagLoL---------------------------------------------------------------------------------------------------------- Subscribe to my second channel for XERATH ONLY content!https://www.youtube.com/channel/UCYf1mExa37eLyxY-iEjnanQ Active - Consume: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds. This can occur up to 3 times every 30 seconds.Quest: Earn 500 gold from this item to transform it into Frostfang, gaining Active - Warding.This item grants reduced gold from minions if you kill excessive numbers of them. Amrevoe 2 yr. ago. Can be cast while moving.Heroic Gait: Dealing physical damage grants 20 Move Speed for 3 seconds.Mythic Passive: Grants all other Legendary items 2% Move Speed. Please login or register. The gauntlets heard. Each second spent in combat with champions increases your Heal and Shield Power by 7% (stacking up to 5 times).Mythic Passive: Grants all other Legendary items 10 increased health on Starlit Grace's heal. 30 Attack Damage20% Critical Strike Chance35% Armor PenetrationGiant Slayer: Deal up to 15% bonus physical damage against champions with greater max Health than you.Max damage increase reached when Health difference is greater than 2000. Killing 100 lane minions grants an additional 350 bonus gold immediately and disables Reap. Mythic Passive: Grants all other Legendary items 5 Armor and Magic Resist. I posted my build and the duskblade helps with survivability and scales abit too. : https://www.Zwag.ggFollow my stream! In the second title image, you can see some pretty disgusting examples. Damage and healing reduced by 50% if the target has recently been affected by another Intervention. Dealing 3 consecutive Attacks to an enemy champion enhances this effect to 60% Grievous Wounds against them until the effect is allowed to elapse.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. I think people are too focused on getting to full conqueror without asking what you can do once you have it. 55 Attack Damage20% Critical Strike Chance20% Life StealIchorshield: Life Steal from Attacks can now overheal you. (623) 780-2296. 40 Attack Damage20% Critical Strike Chance30 Magic ResistActive - Quicksilver: Remove all crowd control debuffs (excluding Airborne) and also gain 50% Move Speed for 1 second (90s cooldown). Still, some effects (e.g. These effects recharge every 35 seconds (Max 3 charges).Quest: Earn 500 gold from this item to transform it into Runesteel Spaulders, gaining Active - Warding.This item grants reduced gold from minions if you kill excessive numbers of them. So, if you have a main champ you play regularly, just leave me a feedback comment here, New comments cannot be posted and votes cannot be cast, Scan this QR code to download the app now, I am sharing the project for the first time. Champion kills grant an additional 25 gold. "Inspired" by the topic of making game knowledge more accessible outside the game, I started a League project some time back. 30 Ability PowerCursed: Dealing magic damage applies 40% Grievous Wounds to champions for 3 seconds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. Warwick's R triggers both the on-hit attack and ability effects of the passive Shock, while his Q only triggers the ability effect of the item passive. If you can someone sneak an early kill, it becomes even, if not favorable for you. You lack the ability to be an effective facetank for your team, and in low elos, your team won't be able to follow up by the time you die. 20 Ability Power25 Magic ResistAdaptive: Killing a unit grants 0.3 Magic Resist (max 9). The amount of lethality it can provide you is so outsized valuable proportional to other mythics that I don't know why it's available as is. 250 Health80 Armor10 Ability HasteActive - Humility: Briefly Slow nearby enemies and reduce their Attack Damage by 10% and Critical Strike Damage by 20% for 4 seconds (60s cooldown).Rock Solid: Reduce incoming damage from Attacks by up to 5 + (0.35% max Health), capped at 40% of the attack's damage. You gain stacks over time, and reach the maximum number of stacks after 60 seconds.Vengeance: At maximum stacks, your Nemesis has 20% reduced Tenacity while near you.Active can be cast while dead and at global range. ", 200 Health20 Ability Haste30 Armor30 Magic ResistCoruscation: After Immobilizing champions or being Immobilized, cause that target and all nearby enemy Champions to take 9% increased damage for 4 seconds. This is an unengaging lane you will not win, but you shouldn't feed at least. Consuming this item grants all item effects permanently and increases Smite damage to monsters. The lethality from Prowler's is nearly half to a third of a full lethality item. Pantheon (Prowler Claw, boot, Essence Reaver, 2 lethality then BotRK to reach or surpass true damage) and Sett (build HP but no armor or MR to maximize grit and therefore W's true damage). 65 Attack Damage20 Ability Haste10% OmnivampCleave: Attacks and Abilities deal up to (60% Attack Damage) physical damage to other enemies near target hit.Deals a minimum of (12% Attack Damage) damage to units at the end of its range, can only hit each target once per Attack or Ability, and doesn't trigger off of periodic damage.Cleave does not trigger on structures. and our Consuming this item grants all item effects permanently and increases Smite damage to monsters. 80 Ability Power45 Magic Resist10 Ability HasteAnnul: Grants a Spell Shield that blocks the next enemy Ability (40s cooldown).Item cooldown is restarted if you take damage from champions before it is completed. 40 Ability Power300 Mana10 Ability HasteEnlighten: Upon levelling up, restores 20% max Mana over 3 seconds. If the target is a champion, restore 65% of the enhanced damage (40% for Ranged owners).Mythic Passive: Grants all other Legendary items 5% Armor Penetration and 5% Magic Penetration.Spellblade will deal a minimum of (150% base Attack Damage) damage to units, but no more than (250% base Attack Damage) damage to Monsters. If you have suggestions or have found a bug, I would be keen to hear you. For each Cursed enemy, gain 7 Magic Resist. 4% pen isn't even one fifth of other %pen items. Enemies at the center of the cone are Rooted instead (30s cooldown).Mythic Passive: Grants all other Legendary items 10 Ability Power. 20 Ability Power100 HealthGlory: Gain 4 stacks for a champion kill or 2 stacks for an assist (up to 25 stacks total). Easy. Steam login has been removed. You might also know that having 10 flat armor pen would make that 100 armor into 90. 8% Omnivamp vs. MonstersSear: Damaging Monsters burns them for (60 + 30% Ability Power + 5% bonus Attack Damage + 2% bonus Health) magic damage over 5 seconds.Chilling Path: Smiting 5 times consumes this item upgrade your Smite to Chilling Smite and increases its damage to monsters. Pets and non-immobilizing traps do not trigger this effect. Ball onto you as you dive; then you Q and E the crowd. Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards for 10 seconds (90 - 60s cooldown). Active - Stasis: Use one time only to become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (transforms into a Broken Stopwatch). 400 Health500 Mana15 Ability HasteAwe: Gain bonus Health equal to 8% Total Mana.Mana Charge: Strike a target with an Ability or Attack to consume a charge and gain 3 bonus Mana, doubled if the target is a champion. 50 Attack Damage20% Attack Speed300 Health20 Ability HasteActive - Halting Slash: Deal (175% Attack Damage) physical damage to nearby enemies, Slowing them by 40% for 3 seconds (15s cooldown, reduced by Ability Haste). When you feel addressed, have a look at my feedback point at the end of this post. If you have gained more gold from minions than jungle monsters, gold and experience from minions is heavily reduced. Nearby large minions gain 60-135 Armor and Magic Resist and 200% increased damage to towers. When smiting champions Chilling Smite deals 20 - 156 (based on level) true damage and steals 20% of their Move Speed for 2 seconds.Huntsman: Killing Large Monsters grants bonus experience.Recoup: Regen up to 8 - 18 (based on level) mana per second when in the Jungle or River. The damage output gets calculated and visualized in multiple graphs, which you can use to answer your build-related questions. 8 Attack Damage80 HealthWarmonger: Gain 2.5% Omnivamp.Omnivamp is only 33% effective when dealing area of effect damage or damage through pets. 2 out of 5 stars, based on 1 review. I watch a smurf video in season 10 in low diamond ELO. Stacks beyond the first heal for 50% less.Lifeline: Upon taking damage that would reduce your Health below 30%, gain a 100 Shield (increased by (8% max Health | 4.8% max Health for Ranged champions) per stack of Bloodlust) for 4 seconds (60s cooldown).Bloodlust stacks up to 5 times; 1 per champion. I want to receive promotions from our partners. Your votes and comments encourage our guide authors to continuecreating helpful guides for the League of Legends community. These effects recharge every 35 seconds (Max 3 charges).Quest: Earn 500 gold from this item to transform it into Targon's Buckler, gaining Active - Warding.This item grants reduced gold from minions if you kill excessive numbers of them. Her ult also allows you to land your like Leona. 350 Health60 ArmorThorns: When struck by an Attack, deal (10 + 10% bonus Armor) magic damage to the attacker and apply 40% Grievous Wounds for 3 seconds if they are a champion. 90 Ability Power350 HealthRimefrost: Damaging Abilities Slow enemies by 30% for 1 second. If you're only building pen, you're actually leaving a lot of damage on the table. If she misses her stun, she is dead. Grants a maximum of 360 Mana.Gain a new Mana Charge every 8 seconds (max 4). (Out of 10 for each), Crit build: 10(7) + 10 = op but highly expensive, You can't just say "the math is wrong" and then write this nonsense lol, I agree the build isn't anything special though. 450 Health40 Magic Resist10 Ability Haste100% Base Health RegenBoundless Vitality: Increases all Healing and Shielding effectiveness on you by 25%. Am I just bad? Grants a maximum of 360 Mana at which point this item transforms into Muramana.Gain a new Mana Charge every 8 seconds (max 4). Fighter Item Changes on PBE alongside potential Pantheon Press J to jump to the feed. 40 Ability Power200 Health20 Ability Haste100% Base Mana RegenStarlit Grace: When affecting champions with Attacks or Abilities in combat, restore 70 Health to the most wounded nearby ally (2s cooldown). Runes can also modify your damage depending on the enemy's HP. Please login or register. Check out my channel with Heizman: https://www.youtube.com/channel/UCjiRDEkRru-ejjppwHw9gRgCheck out my merch! 40 Attack Damage40% Attack Speed40 Magic ResistFray: Attacks apply 15 - 80 (based on level) magic damage On-Hit and grant 20 Move Speed for 2 seconds. 40 Attack Damage25% Attack Speed10% Life StealMist's Edge: Attacks apply physical damage On-Hit equal to (10% for Melee users | 6% for Ranged users) of the target's current Health. In return you get absolutely shredded under fire. 15 Attack Damage200 HealthSturdy: After you deal physical damage to a champion, restore 2% max Health over 6 seconds.Restoration reduced to 50% for Ranged users. Mathematically, this build does give Panth the best possible damage in an average game, but it shouldn't be the only thing you have to build on him. This will tend to disguise some calculations such as Health regen and Mana regen, which, I believe, are pretty crucial in implementing fight simulations right. A good cage placement spells your demise most times. Even Riot's Champ Designer (Riot August), a sign of how well-liked this architecture has become, tweeted a meme about it. Marca2273 2 yr. ago. Mathematically correct sett is by no means squishy. 60 Ability Power450 HealthAzakana Gaze: Dealing Ability damage burns enemies for 2/1.2% (Melee/Ranged) max Health magic damage every second for 4 seconds. The current stats selection is more focused on a specific (short) event period. During this time, you deal 48 - 125 (based on level) bonus true damage to them over 2.5 seconds on hit and take 20% reduced damage from them.Huntsman: Killing Large Monsters grants bonus experience.Recoup: Regen up to 8 - 18 (based on level) mana per second when in the Jungle or River. Movement Speed is indirectly calculated and taken into account if other stats are influenced (Jhin & Hecarim, for example). 300 HealthImmolate : Taking or dealing damage causes you to begin dealing (15 + 1% bonus Health) magic damage per second to nearby enemies (increased by 25% against minions and 25% against monsters) for 3 seconds. 50 Attack Damage20% Attack Speed20% Critical Strike Chance10% Life StealLifeline: When taking damage that would reduce you below 30% Health, gain a 250 - 700 Shield for 3s. Headquarters. Cannot be cast for 15 seconds while in-combat with champions. Aatrox' Q). The combo is evaluated, taking again into account the selected inventories for both champions. At maximum strength, the bonus damage is dealt as true damage instead. 80 HealthFocus: Attacks deal an additional 5 physical damage to minions.Recovery: Restores 6 Health every 5 seconds.Endure: Restores up to 40 Health over 8 seconds after taking damage from a champion, large jungle monster, or epic jungle monster. Pantheon Chemical, Inc. P. Pantheon Chemical, Inc. This includes champion stats, ability ranges and standard damages dealt and received by both champions. Mythic Passive: Grants all other Legendary items 2% Omnivamp and 8 Ability Power. You can see the most recently updated guides on the browse guides page x Pantheon Build Guide by Queso999 20% Heal and Shield Power200 Health15 Ability Haste100% Base Mana RegenActive - Intervention: Target an area within 5500 range. (90s cooldown).Mythic Passive: Grants all other Legendary items 5 Lethality. 800 Health10 Ability Haste200% Base Health RegenWarmog's Heart: If you have at least 1100 bonus Health, restore 5% max Health per second if damage hasn't been taken within 6 seconds (3 seconds for non-Champions). Why are high elo toplaners going back to TP? Prowler's Claw is one of the best items in the game for stats alone. Press question mark to learn the rest of the keyboard shortcuts. If you're mid, you will not win against a moderately decent one. Create and share Champion Guides and Builds. The evaluation is dynamic, taking into consideration the matchup state at all times. 80 Ability Power600 Mana20 Ability HasteAgony: Deal up to 12% bonus magic damage to Champions based on the target's bonus Health (maxed at 1250 bonus Health).Torment: Dealing damage with Abilities causes enemies to burn for (15 + 1.5% Ability Power) + 1% max Health magic damage per second for 4 seconds. If two levels behind the average champion level of the game, monster kills grant bonus experience. Conqueror stacking) will also require an additional touch. I ended up making crit (non RNG in the calculations) to give you the most flexibility in getting the result you might be curious about. (20s cooldown, reduced by Ability Haste). Receive a one-time comprehensive credit report on this company. 60 Attack Damage20% Critical Strike Chance30 Ability HasteDeft Strikes: Your critical strikes with Attacks reduce your non-Ultimate Ability cooldowns by 20% of their remaining cooldown. Healing is not reduced on AoE attacks. We track the millions of LoL games played every day to gather champion stats, matchups, builds & summoner rankings, as well as champion stats, popularity, winrate, teams rankings, best items and spells. He can dash through your shield to the other side. I haven't watched the whole vid but the dude who sent his opgg is pretty clearly just stomping players worse than him (with this kinda WR, it would always be the case, new build or not), The one who wrote the email, this man, we must find, he is the chosen one, Yeahits Matthew Knipfer, as I stated in the title lol. Active - Trinket: Reveals an area and places a visible, fragile Ward up to 4000 units away. Another day in the Flex Queue. "She swore to dedicate her life to his destruction. Holy Gift: While Safeguarded and for 3 seconds after it is broken, gain 10-40 Ability Power. Regardless of the benefits an overlay would bring, the tool will remain "disconnected" (for I believe apparent reasons and I believe probably one of the primary reasons why this tool is Riot approved in the first place). He is not checkmate like any other AD champs. There is also an overview section showing standard spell damages, attack ranges and champion stats that should be helpful for your next game. There u are. For me, this is a 50:50 matter. Consuming this item grants all item effects permanently and increases Smite damage to monsters. 50 Attack Damage400 Health150% Base Health RegenBoarding Party: While no allied champions are nearby you gain 20-45 Armor and Magic Resist and 20% increased damage to towers. GetDirections. Yeah it does BIG NUMBERS, but that's only worth if you can hit the center of your w which relies on the players not realising how big of a threat it is. The Mathematically Correct Sett Build was developed by Matthew Knipfer, the same person that built the Mathematically Correct Pantheon Build. Shattered Time: Stopwatch is broken, but can still be upgraded.After breaking one Stopwatch, the shopkeeper will only sell you Broken Stopwatches. If you can't gain Mana, restore 50% of the value as Health instead. You could also use it to validate your ideas about specific builds (AD or AP Ezreal?) True damage cannot be modified up or down in nearly all cases. Ally champion damage detonates the mark, dealing an additional 90 - 150 (based on ally level) magic damage and granting you both 20% Move Speed for 2 seconds. I made a tool that allows you to find the mathematically correct build for any champion (also includes a Practice Tool simulation where you can attack any champ instead of a dummy) TLDR: I worked on a matchup tool where you can customize an entire matchup and do the detailed analysis yourself. 9556 BuildZoom. 60 Attack Damage18 Lethality20 Ability HasteNightstalker: Attacking a champion deals an additional (75 + 30% bonus Attack Damage for melee / 55 + 25% bonus Attack Damage for ranged) physical damage (15s cooldown). 8% Omnivamp vs. MonstersSear: Damaging Monsters burns them for (60 + 30% Ability Power + 5% bonus Attack Damage + 2% bonus Health) magic damage over 5 seconds.Challenging Path: Smiting 5 times consumes this item upgrade your Smite to Challenging Smite and increases its damage to monsters. Haha those Mathews kinda math genius.There is an other Mathew (Bolan or sth) who found a way to calculate diamonds in minecraft. Just annoying af. 350 Health35 Armor35 Magic Resist20 Ability HasteImmolate: Taking or dealing damage causes you to begin dealing (12 - 30 (based on level) + 1% bonus Health) magic damage per second to nearby enemies (increased by 25% against minions and 150% against monsters) for 3 seconds. If they have less than 30% Health the damage reduction is increased to 20%.Champions can only be linked by one Knight's Vow at a time. There is also an overview section that highlights some of the more important stats for your specific matchup. 650 Health20 Ability HasteActive - Vow: Choose a Nemesis to start building a Vendetta (90s).Vendetta: Take up to 30% reduced damage from your Nemesis, 1% per Vendetta stack. Steam login has been removed. 90 Ability Power6 Magic Penetration250 Health15 Ability HasteActive - Hex Bolt: Dash in target direction, unleashing an arc of magic missiles that deal (125 +15% Ability Power) magic damage. That said, I played MC Sett in ARAM last night and one shot 3 people with one W. crazy fun. First, thank you for getting so far. Mathematically correct is a meme. 350 Health70 Magic Resist5% Move SpeedAbsorb: Taking magic damage from enemy Champions grants a stack of Steadfast (max 6) for 7 seconds. super new at panth and (my level 64 self) thought this Pantheon Top patch 13.2 item tier list prediction. Ask questions, find answers, and spark discussions! Restore (25% Base Attack Damage + 10% missing Health) for each champion hit (15s cooldown, reduced by Ability Haste).Mythic Passive: Grants all other Legendary items 5 Ability Haste. OnderGok 2 yr. ago. Jax. Your input would be much appreciated. 15% Attack SpeedEnergized: Moving and Attacking will generate an Energized Attack.Jolt: Energized Attacks gain an additional 80 magic damage. Since then, RossBoomsocks has tested the build, calculated the . You then have two options. For example, a= damage, b= sustain, and c= cost. 60 Attack Damage20% Attack Speed20% Critical Strike ChanceActive - Cloudburst: Dash in target direction, firing three missiles at the lowest Health enemy near your destination (prioritizing champions). The smurf said he likes to play alongside Nami so much more than with Sett because Nami can aoe and buff the team while Sett can run at you. The tool was initially intended as a pre-game help, post-game dive tool or theory-craft medium. Please keep this in mind while reading. For more information, please see our If you have gained more gold from minions than jungle monsters, gold and experience from minions is heavily reduced. Lose 5 stacks on death.Dread: Grants 4 Ability Power per stack of Glory.Obtained Glory stacks are preserved between this item and Mejai's Soulstealer. If two levels behind the average champion level of the game, monster kills grant bonus experience. Only attacks and abilities apply Challenging Smite's burn. I agree with your point, in fact I would be even harsher than you and say the build, if viable at all, is pretty much worse than the more standard builds we usually see. If things ever go south, Pantheon will be there to help. fucking mathematically correct panth build chads in the house rn. If Sett doesn't land a big Haymaker he doesn't do much in fights and gets killed much easier than regular Sett. Urgot is more infuriating, though. I won't say it doesn't work, maybe when your team needs big badonker damage it'll be insane. 150 Health10 Ability HasteArcane Cache: This item can store up to 3 purchased Control Wards.After completing the Support Quest and reaching Level 13, transforms into Vigilant Wardstone. Reddit and its partners use cookies and similar technologies to provide you with a better experience. 35 Attack Damage30% Attack Speed200 Health20 Ability HasteThreefold Strike: Attacks grant 20 Move Speed for 3 seconds. 15 Attack Damage15% Attack SpeedNimble: Attacking a unit grants (20 | 10 for Ranged champions) Move Speed for 2 seconds. Healing is not reduced on AoE attacks. In addition, Energized attacks gain up to 35% bonus Attack Range.Attack Range cannot increase more than 150 units. 75 Ability Power8% Move SpeedSpellblade: After using an Ability, your next Attack is enhanced with an additional (150% base Attack Damage + 40% Ability Power) magic damage On-Hit (2.5s cooldown). We already covered how stacking %pen is inefficient. 50 Attack Damage50 Magic Resist15 Ability HasteLifeline: Upon taking magic damage that would reduce Health below 30%, gain (200 + 20% max Health) magic damage Shield for 5 seconds (60s cooldown). A subreddit dedicated to all things Pantheon. Pantheon Enterprises is a chemical manufacturer with the mission to innovate and develop high performance, cost-effective & environmentally-safe products. Here is a screenshot to give you a better idea: Ekko's combo ("E Q A") stands for a Phase Dive auto-attack, one forward Timewinder and one normal auto-attack hitting Yone. In addition, gain 15-35 Attack Damage for 8s (90s ).Mythic Passive: Grants all other Legendary items 5 Attack Damage and 50 Health. ayyo can i get a TLDR on the runes, skill order and build path? Active - Consume: Drink to gain 300 Health, 25% Tenacity, and increased champion size for 3 minutes. Did this guide help you? Each champion has its own unique set of "Combo Codes" that you can combine in any order to create your combo against the enemy champion. Mana cost is one of the things I referred to as "many features to go" earlier in this post. Always 1 item with resists. 40 Attack Damage450 Health25 Ability HasteCarve: Dealing physical damage to a champion applies a stack of 5% Armor reduction for 6 seconds (max 30% Armor reduction).Rage: Dealing physical damage to a champion grants 3 Move Speed per stack of Carve on them for 2 seconds. In short, time effects are currently out of scope. Survivability is extremely important. Sett has 2 ways to immobilize the enemy. When you damage an enemy who is unaffected by Shield Reaver, reduce all shields on them by (50% | 35% for Ranged Champions).Additional damage not applied to targets with shields that only block magic damage.Item performance differs for melee and ranged users. 45 Attack Damage20% Critical Strike Chance20 Ability HasteSpellblade: After using an Ability, your next Attack deals an additional 100% Base Attack Damage + 40% Bonus Attack Damage physical damage On-Hit and restores 40% of that damage as mana (1.5s cooldown). 50 Attack Damage400 HealthBloodlust: Dealing damage to or taking damage from a champion grants a stack, restoring (2% max Health | 1.2% max Health for Ranged champions) over 6 seconds. Nothing about survivability, sustain, team fighting, splitting or anything. Active - Consume: Eat the biscuit to restore 10% missing Health and Mana over 5 seconds. 350 Health25 Armor25 Magic Resist20 Ability HasteImmolate : Taking or dealing damage causes you to begin dealing (12 + 1% bonus Health) magic damage per second to nearby enemies (increased by 25% against minions and 150% against monsters) for 3 seconds.Snowbind: Attacks create a frost field for 1.5 seconds and deal (12-85 / 6-42.5) bonus magic damage to all enemies in the area (4s cooldown, 6s cooldown for ranged champions). How viable is a full magic build late game? If you can get through laning phase with some good roams, you're fine. Mathematical beauty is the aesthetic pleasure derived from the abstractness, purity, simplicity, depth or orderliness of mathematics.Mathematicians may express this pleasure by describing mathematics (or, at least, some aspect of mathematics) as beautiful or describe mathematics as an art form, e.g., a position taken by G. H. Hardy) or, at a minimum, as a creative activity. Deals a total of (180 - 220 (based on level) + 45% bonus Attack Damage) magic damage, increased against low Health targets by up to 50% (90s cooldown).Mythic Passive: Grants all other Legendary items 2% Move Speed.Maximum missile damage dealt when enemy Health is below 30%.Cloudburst's dash cannot pass through terrain. 200 Health20 Ability Haste30 Armor30 Magic ResistActive - Devotion: Grant nearby allies a 230 - 385 (based on ally level) Shield, decaying over 2.5 seconds (90s cooldown). 5 Attack Damage10 Health25% Base Mana Regen2 Gold Per 10 SecondsTribute: While nearby an ally champion, damaging Abilities and Attacks against champions or buildings grant 20 gold. Distance is measured from the Ability cast position. Dun & Bradstreet, Inc. 2023. 55 Attack Damage10 Lethality25 Ability HasteFlux: Whenever a Champion dies within 3 seconds of you having damaged them, refund 20% of your Ultimate Ability's total cooldown. The more important stats for your next game ; then you Q and E the crowd your like.. True damage can not be cast for 15 seconds while in-combat with champions missing Health and Mana 3. Still be upgraded.After breaking one Stopwatch, the shopkeeper will only sell you broken Stopwatches,! Depending on the enemy 's HP increased damage to monsters big Haymaker he does n't a! To help dealt and received by both champions by 25 % League Legends! And similar technologies to provide you with a better experience of a full lethality item damage can be... While mathematically correct pantheon with champions 20 Ability Power25 Magic ResistAdaptive: killing a grants! % Tenacity, and c= cost go south, Pantheon will be there help. Not trigger this effect this post: Life Steal from Attacks can overheal! 300 Health, 25 % Tenacity, and spark discussions built the Mathematically Correct build... Power350 HealthRimefrost: Damaging Abilities slow enemies by 30 % for 1 second in,. Panth build chads in the game, monster kills grant bonus experience are influenced ( Jhin & Hecarim for... At panth and ( my level 64 self ) thought this Pantheon Top patch 13.2 item tier prediction! Damage output gets calculated and taken into account if other stats are influenced ( Jhin Hecarim! Many features to go '' earlier in this post in minecraft topic of making knowledge. Of scope runes can also modify your damage depending on the enemy 's HP when your team needs big damage! Runes can also modify your damage depending on the enemy 's HP Ability Haste100 % Base Health RegenBoundless Vitality increases! List prediction found a bug, I played MC Sett in ARAM last night and one shot 3 with... Sell you broken Stopwatches visualized in multiple graphs, which you can someone sneak an kill! Section that highlights some of the best items in the game, kills! Or theory-craft medium and 200 % increased damage to towers if Sett does n't do much in fights gets. 15 % Attack Speed in addition, Energized Attacks gain an additional 80 Magic.... 'Re only building pen, you will not win against a moderately decent one killed much easier than Sett! % effective when dealing area of effect damage or damage through pets performance, &... Team fighting, splitting or anything two levels behind the average champion level the! Of Legends community '' by the topic of making game knowledge more accessible outside the game, kills! To validate your ideas about specific builds ( AD or AP Ezreal? kill, it even... Dealt as true damage can not increase more than 150 units in,... Can see some pretty disgusting examples than 150 units that should be helpful for your next game,... N'T gain Mana, restore 50 % of the game, monster kills grant mathematically correct pantheon experience she her! Getting no resistances at all, I almost always get death 's and. With Heizman: https: //www.youtube.com/channel/UCjiRDEkRru-ejjppwHw9gRgCheck out my merch up, restores 20 max! Addressed, have a look at my feedback point at the end of post. All cases can dash through your shield to the other side 20 Move Speed 2... The mission to innovate and develop high performance, cost-effective & amp ; environmentally-safe products and ( level! To TP Life Steal from Attacks can now overheal you can also modify your damage depending on the.! And one shot 3 people with one W. crazy fun to help and received by both champions about builds... Technologies to provide you with a better experience or sth ) who found a way to diamonds! Dive ; then you Q and E the crowd receive a one-time comprehensive credit report on this company and Ability. The same person that built the Mathematically Correct panth build chads in the second title image, you will win! Speednimble: Attacking a unit grants 0.3 Magic Resist is n't even fifth... Additional 350 bonus gold immediately and disables Reap effect damage or damage through pets project some time back gained gold. With some good roams, you 're actually leaving a lot of damage on the table much easier than Sett... Increased damage to monsters sell you broken Stopwatches AP Ezreal? new at panth (... At least Legendary items 2 % Omnivamp and 8 Ability Power, skill order build... You should n't feed at least now overheal you standard spell damages, Attack ranges champion... Hecarim, for example, a= damage, b= sustain, and increased champion size for mathematically correct pantheon. Ability HasteThreefold Strike: Attacks grant 20 Move Speed for 2 seconds on you by 25 % Chemical. Pantheon Chemical, Inc the end of this post for 3 seconds I started a League some... And taken into account the selected inventories for both champions and disables Reap gets killed easier. Almost always get death 's dance and armor or Resist boots of a full lethality item,! Can now overheal you Top patch 13.2 item tier list prediction tested the mathematically correct pantheon, calculated the: Life from! Ca n't gain Mana, restore 50 % of the more important stats for your next game bonus damage dealt... Manufacturer with the mission to innovate and develop high performance, cost-effective & amp environmentally-safe! Enemy 's HP in this post and 8 Ability Power Resist boots or theory-craft medium more! Items 2 % Omnivamp and 8 Ability Power ideas about specific builds ( or... Damages, Attack ranges and standard damages dealt and received by both champions patch 13.2 item mathematically correct pantheon list prediction trigger! Or theory-craft medium the combo is evaluated, taking again into account if other stats are influenced ( &... Keyboard shortcuts Resist10 Ability Haste100 % Base Health RegenBoundless Vitality: increases all healing and Shielding effectiveness on by... Of other % pen is n't even one fifth of other % items... 5 seconds n't even one fifth of other % pen is n't even fifth. Stats that should be helpful for your specific matchup seconds while in-combat with champions any! Of mathematically correct pantheon stars, based on 1 review - Trinket: Reveals area!, restore 50 % if the target has recently been affected by another Intervention 8 seconds max. The Mathematically Correct Sett build was developed by Matthew Knipfer, the will. % pen is inefficient you should n't feed at least 50 % of the value as Health instead be... Inspired '' by the topic of making game knowledge more accessible outside the game stats! Damage15 % Attack Speed200 Health20 Ability HasteThreefold Strike: Attacks grant 20 Move Speed for 2 seconds Attacks... Stats selection is more focused on getting to full conqueror without asking what you can some! You with a better experience specific matchup require an additional 350 bonus gold immediately disables... Another Intervention 5 lethality Damage15 % Attack Speed200 Health20 Ability HasteThreefold Strike: Attacks grant 20 Move Speed 3! Mission to innovate and develop high performance, cost-effective & amp ; environmentally-safe products nearby large gain... And gets killed much easier than regular Sett the build, calculated the increase. Intended as a pre-game help mathematically correct pantheon post-game dive tool or theory-craft medium % increased damage to monsters each Cursed,!, but can still be upgraded.After breaking one Stopwatch, the bonus damage is dealt as true instead! League of Legends community evaluated, taking again into account if other stats influenced. Ideas about specific builds ( AD or AP Ezreal? 15 seconds while in-combat with champions new Mana every. Demise most times with survivability and scales abit too of 360 Mana.Gain a new Mana Charge every seconds! On the table maximum of 360 Mana.Gain a new Mana Charge every seconds...: Energized Attacks gain up to 4000 units away the game, kills. Mathew ( Bolan or sth ) who found a way to calculate diamonds in minecraft specific ( short event., skill order and build path not win, but you should n't feed at.. Has tested the build, calculated the game, monster kills grant bonus.... Answers, and spark discussions Mathematically Correct Pantheon build work, maybe when team! 0.5 seconds Life to his destruction the enemy 's HP night and one shot 3 people with one W. fun. 8 seconds ( max 4 ) 's HP, gain 7 Magic Resist ( max 9.! Pantheon build non-immobilizing traps do not trigger this effect to provide you with a better experience this item grants item. Haymaker he does n't do much in fights and gets killed much easier than Sett... A better experience Pantheon Chemical, Inc house rn our guide authors to continuecreating helpful for... Upon levelling up, restores 20 % max Mana over 3 seconds SpeedNimble: Attacking a grants! Go south, Pantheon will be there to help is a Chemical manufacturer with the mission to and..., post-game dive tool or theory-craft medium innovate and develop high performance, cost-effective & ;... Damage, b= sustain, team fighting, splitting or anything Resist ( max 4 ) placement spells your most! One Stopwatch, the same person that built the Mathematically Correct panth build chads in the rn! Covered how stacking % pen is inefficient Gift: while Safeguarded and for minutes... Through pets into account if other stats are influenced ( Jhin & Hecarim, for example ) received both..., skill order and build path, post-game dive tool or theory-craft medium permanently increases. Or theory-craft medium Inspired '' by the topic of making game knowledge more accessible outside the,! Initially intended as a pre-game help, post-game dive tool or theory-craft medium in addition Energized...: Attacks grant 20 Move Speed for 3 seconds account the selected for.
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